This is a short tip about handling dribble selections. It might not be as easy to do when using a dribble force, but with a slight rehandling it is certainly possible. I originally adopted this approach as a result of learning the classic dribble peek.

Most of the time when magicians do dribble selections, the cards are parallel with the floor.

This is obviously a layman modeling. But, those are Penguin marked cards he’s handling. If you ever thought they were too obvious, think again.

So when the “stop” moment occurs, the faces of the cards are still facing the floor. The angle of the cards here are one in which your friend watching could suppose you might’ve seen something.

If you just simply angle the face of the deck towards your friend (back of the cards facing your chest, as you hold it in biddle grip) it creates a far more deceptive choreography.

He still has no clue.

First, the faces are angled further away from you so there’s no way you can see anything. Second, they can actively see different cards pass by as they consider when to say “stop”. The indexes of the portion closer to the thumb are now impossible for you to see, whereas someone might think you’d be able to sight them if done the traditional way.

As I said, I originally thought of this through learning the classic dribble peek. I thought it was very transparent, and my suspicions were confirmed when I questioned my overly polite friends who saw me perform. I began to worry that my normal dribble looked a bit too similar, so I made sure to dribble at an angle that is as far away from the first angle as possible.

In:

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